Lootbox

From Matthias_Schubert

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The Loot Box for Managing and Mining Virtual Environments

Major Topics in the Area:

  • Mining Entity Trajectories
  • Dectecting cheating players
  • Bot Detection
  • Databases for Moving Entities
  • High Throughput Indexing of Entity Positions
  • Analysing Player Strategies
  • Managing and Mining Game Logs
  • Evaluating Maps for Game Fairness
  • Detection of Game Mechanic Exploitation
  • Replication and Parallelization in Spatial Databases
  • Spatial Indexing for Main Memory
  • Persistence Management Highly Volatile Systems
  • Spatial Simulations
  • Player Identification
  • Improving movement patterns for computer controlled Entities
  • Efficient path search on virtual maps
  • Approximating Player Skills
  • Match making algorithms
  • Continous area of interet queries
  • P2P virtual environments


Publication

Here is a link to all a list of papers about Managing and Mining Virtual Environments and Games.
If you think there is something missing, please comment. I will try to list as much related publications as possible.

Bibliography

Websites

Conferences,Workshops and Journals

Some Workshops and Conferences in the area. I did not link the homepage yet becasue most of them are annual.

  • MAMIVE (Workshop on ACM SIGSPATIAL GIS)
  • DMLG (Workshop on ECML/PKDD and ICML)
  • MMVE (Workshop on HAVE)
  • NETGAMES (Workshop)

Software Downloads

Data Collections

Data collections that are already pre-processed.

  • Quake 3 Tournament Trajectory Data: Quake3 Trajectory Data
  • WOW Avatar History Data Set by Multimedia Networking and Systems Lab,Institute of Information Science,Academia Sinica wowah

Gaming Links

Personal tools